Oof, I accidentally deleted your other post, I meant to hit reply. The bug should be fixed for the v3.1 update. Leave feedback within 4 days as on Monday I am leaving for sleepaway camp for 28 days.
Were there any overpowered/underpowered towers for their cost that you found? OP towers are most likely to get price nerfed but underperforming towers are more likely to get stat buffed in the next update. Please reply with any that you encountered.
I just found the most game-breaking glitch ever, you can stack towers by starting to place a tower, re-opening the tower menu, and selecting another tower. you can then place both at the same time.
I'll check it out. I'll have a quick fix update including the glitch that breaks the game when you try and buy an upgrade when your rank is not high enough (in a bad way)
Even after its price nerfs during testing... the main reason why I'm not really intent on reducing it too much is to keep the tank in check. The base tank will get an attack speed nerf first.
Thanks! What do you think about the new towers added? I'd also like to hear your ideas on a future tower, map, or boss. (The latter will come in the v4.0 update, making bosses is a hassle.)
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Nice update
thank you! I’m currently making the Ship, which introduces water towers
Hi! I remember you from scratch! it's @booboo1007 here!
The not enough money sign is broken it says "You can't buy that or you will have 25 towers"
stahp giving me PTSD from English class its the weekend lmao
Can you add more heros?
yeah there's a new update
0-4-0 Pyro and 4-0-0 Tank is fire
Cool!
There is no gattling in the shop
TEASER FOR NEXT UPDATE
your game is too slow dude utilize turbowarps fps system my guy, also you think you could change the background? my eyes cant sleep anymore
yeah hes working on both of those
hi
yellow
lower the volume on the dragon bro its so damn loud
ummmmmm... i might add volume toggles soon. you will have to wait at least 48 hours.
I would suggest making this page a bit more appealing visually.
ouch just lost on round 92/95
Oof, I accidentally deleted your other post, I meant to hit reply. The bug should be fixed for the v3.1 update. Leave feedback within 4 days as on Monday I am leaving for sleepaway camp for 28 days.
new update! check devlogs for stuff
also, progress with your rank is saved between games.
Were there any overpowered/underpowered towers for their cost that you found? OP towers are most likely to get price nerfed but underperforming towers are more likely to get stat buffed in the next update. Please reply with any that you encountered.
I found that that the plane path 1 is kinda op for its price. I never tried any of the other paths so I dont know if they are, but path 1 is insane.
I just found the most game-breaking glitch ever, you can stack towers by starting to place a tower, re-opening the tower menu, and selecting another tower. you can then place both at the same time.
this is insane
I'll check it out. I'll have a quick fix update including the glitch that breaks the game when you try and buy an upgrade when your rank is not high enough (in a bad way)
Even after its price nerfs during testing... the main reason why I'm not really intent on reducing it too much is to keep the tank in check. The base tank will get an attack speed nerf first.
what's your rank
Believe it or not, this comment is coming from a nintendo switch!
I was coming here to see if this would work, sadly doesnt support webgl ):
You know things just got real when the dev ports the game over from scratch to itch
It got too big (the project JSON SHOT up when I was working on bosses, it is now weirdly 7.9 MB (even though 1000 blocks less saved))
Amazing!
Thanks! What do you think about the new towers added? I'd also like to hear your ideas on a future tower, map, or boss. (The latter will come in the v4.0 update, making bosses is a hassle.)
very cool updates-maps basis-id say a futuristic battle zone(themed like sonic levels in the factories), towers? I’d say a gunner, like the Dartling.
Ok. I'm putting that for v3.2-v3.4, Electro tower is coming v3.1-v3.2. The map will be added in v3.1, any suggestions for difficulty rating?
crystal-impossible mode?
k... I'll mark as blue